Edutainment computer software




















To combine the features of these product lines in digital television demands. Documents: Advanced Search Include Citations. Learn more in: E-Learning vs. T-Learning: Examining Assessment. Conjugation of an entertainment activity with educational content, so as to improve learning and make it more interactive. The combination of education and entertainment. Many people in the digital age use the Internet as a form of studying several subjects, in particular English while enjoying playing in cyberspace.

The English term resulting from the blending of the words educational and entertainment. In by Walt Disney introduced the word edutainment for the first time.

Edutainment insists upon the incidental learning of content through play and it is used in different fields such as academia, corporations, governments in order to disseminate content and information. Informative presentations that use entertainment to present social issues to an audience.

A form of recreational software aiming to please and educate at the same time. Entertaining ways to teach educational concepts typically through games. Mixed of education and entertainment concept. A type of instructional technique that seeks to entertain as well as educate. While it is commonly thought of as multimedia based knowledge delivery such as a documentary film , Edutainment can be widened to incorporate more modern instructional strategies such as gamification.

Learn more in: Lights! Represents a combination of education and entertainment, and often represents the elements of play, information technology, and learning. Learn more in: Surviving the Game. Is a neologism that expresses the marriage of education and entertainment in a work. Therefore is content designed to educate and to entertain.

It includes content that is primarily educational but has incidental entertainment value, and content that is mostly entertaining but contains educational value. The act of learning through a medium that both educates and entertains. In-depth discussion of this issue, or why people choose to "give away" their work is out of the scope of this document.

Google for "free and open source" to learn far more than you want to know about it. In particular you can see this long discussion. In scope, all of the software listed here is completely free without cost to use on your computer, and almost all of it allows the freedom to do just about anything you want with it. Check the individual web sites for licensing details if you are not sure. And note that however you define "free" does not preclude a license to which you must agree, though most times that license is simply to guarantee the aforementioned freedoms.

This not only wastes a lot of time and money, but the overhead of these programs make your brand-new computer run like a And we're not even going to talk about the Vista and Windows 8 disasters. If Ubuntu looks too different for you, you can run a different spin like the vaguely Mac-like Xubuntu or more the Windows-like Lubuntu or Linux Mint which is based on Ubuntu anyway. As for Apple, they make nice-looking but expensive hardware that works well if you choose to do things exactly the way they want you to, and if you accept the associated loss of privacy, control over your own device and your own contents and their censorship.

See details. The needs for entertaining and being educated by its population lead to … Expand. The goal of teaching and learning activiti es is to for the target recipient to achieve the learning outcomes. As the Digital Natives generation is being brought up in a much mo re sophisticated … Expand. View 1 excerpt. Language Learning and Interactive TV. Highly Influential. View 7 excerpts, references background and methods.

Report on the educational use of games. This paper explores, through a survey of teachers experiences with game use in classrooms and students experiences with game use at home, the notion that digital games lead to a higher level of … Expand.

School education in the age of the ubiquitous networked computer. Abstract The difficulty in understanding the future implications of new technologies in society is seen in the growth of the Internet throughout the world, and, in particular, in schools. As factors … Expand.



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